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What's your setup?


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Tegaki
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out.webp
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test.png
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kikeflare is acting up again on the chinese chan. Thought we might discuss webp here since that seemed to be a thing there a while ago. Has anyone found anything useful in the cwebp MAN page?

-q <float> ............. quality factor (0:small..100:big), default=75
  -alpha_q <int> ......... transparency-compression quality (0..100),
                           default=100
  -preset <string> ....... preset setting, one of:
                            default, photo, picture,
                            drawing, icon, text
     -preset must come first, as it overwrites other parameters
  -z <int> ............... activates lossless preset with given
                           level in [0:fast, ..., 9:slowest]

  -m <int> ............... compression method (0=fast, 6=slowest), default=4
  -segments <int> ........ number of segments to use (1..4), default=4
  -size <int> ............ target size (in bytes)
  -psnr <float> .......... target PSNR (in dB. typically: 42)

  -s <int> <int> ......... input size (width x height) for YUV
  -sns <int> ............. spatial noise shaping (0:off, 100:max), default=50
  -f <int> ............... filter strength (0=off..100), default=60
  -sharpness <int> ....... filter sharpness (0:most .. 7:least sharp), default=0
  -strong ................ use strong filter instead of simple (default)
  -nostrong .............. use simple filter instead of strong
  -sharp_yuv ............. use sharper (and slower) RGB->YUV conversion
  -partition_limit <int> . limit quality to fit the 512k limit on
                           the first partition (0=no degradation ... 100=full)
  -pass <int> ............ analysis pass number (1..10)
  -qrange <min> <max> .... specifies the permissible quality range
                           (default: 0 100)
  -crop <x> <y> <w> <h> .. crop picture with the given rectangle
  -resize <w> <h> ........ resize picture (*after* any cropping)
  -mt .................... use multi-threading if available
  -low_memory ............ reduce memory usage (slower encoding)
  -map <int> ............. print map of extra info
  -print_psnr ............ prints averaged PSNR distortion
  -print_ssim ............ prints averaged SSIM distortion
  -print_lsim ............ prints local-similarity distortion
  -d <file.pgm> .......... dump the compressed output (PGM file)
  -alpha_method <int> .... transparency-compression method (0..1), default=1
  -alpha_filter <string> . predictive filtering for alpha plane,
                           one of: none, fast (default) or best
  -exact ................. preserve RGB values in transparent area, default=off
  -blend_alpha <hex> ..... blend colors against background color
                           expressed as RGB values written in
                           hexadecimal, e.g. 0xc0e0d0 for red=0xc0
                           green=0xe0 and blue=0xd0
  -noalpha ............... discard any transparency information
  -lossless .............. encode image losslessly, default=off
  -near_lossless <int> ... use near-lossless image preprocessing
                           (0..100=off), default=100
  -hint <string> ......... specify image characteristics hint,
                           one of: photo, picture or graph

  -metadata <string> ..... comma separated list of metadata to
                           copy from the input to the output if present.
                           Valid values: all, none (default), exif, icc, xmp

  -short ................. condense printed message
  -quiet ................. don't print anything
  -version ............... print version number and exit
  -noasm ................. disable all assembly optimizations
  -v ..................... verbose, e.g. print encoding/decoding times
  -progress .............. report encoding progress

Experimental Options:
  -jpeg_like ............. roughly match expected JPEG size
  -af .................... auto-adjust filter strength
  -pre <int> ............. pre-processing filter

Supported input formats:
  WebP, PNM (PGM, PPM, PAM), Windows Imaging Component (WIC)
I'll be focusing on the lossless portion and the simple way to invoke that is by [cwebp test.png -z 9 -o out.webp[/code]
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